Curriculum Vitae and Resume
EDUCATION
Bachelor of Science in Simulation and Digital Entertainment, University of Baltimore (Baltimore, MD) Spring 2013
Geoscience Bachelor of Science with Honors, University of Iowa (Iowa City, IA) Fall 2007
Asian Languages and Literature (Chinese) Bachelor of Arts, University of Iowa (Iowa City, IA) Fall 2007
SOFTWARE
Adobe Master Collection CS 5.5 ◆ Autodesk 3D Studio Max and Maya 2012 ◆ Pixologic ZBrush 4
Skyrim/Oblivion Creation Kit ◆ GECK ◆ Hammer SDK ◆ UDK ◆ Unity
SKILLS
Character Art and Design ◆ Level Design ◆ Creative Writing and Quest Design
Game Design Curriculum Vitae (Cumulative GPA: 4.0)
Art
Life Drawing Studio Practicum
Computer Graphics: 3D Modeling (Maya)
Advanced 3D Modeling (3ds max)
Design
Game Concept and Design
Building Game Worlds and Levels
Frontiers of Game Design (Java: Processing)
Topics in Computer Science (Non-Digital Game Design)
Topics in Computer Science: (Portal 2 Level Design Project)
Programming for Interactive Design (C# for XNA)
Production
The Business of Game Development
Social Media and Games
Games, Simulations, and Society
General Education Curriculum Vitae
General Chemistry I & II
College Physics I & II
Calculus I & II
Forms of Literature: Fiction
Cultural Anthropology